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Texture Device

The Texture device provides a suite of saturation, compression, and lo-fi degradation tools to add character and "grit" to your sound.

Controls

Saturation & Dynamics

  • Drive: Adds harmonic saturation and overdrive.
  • Compress: A simple one-knob compressor for thickening the sound and controlling peaks.
  • Crush: Bit-crushing and sample rate reduction for digital lo-fi artifacts.
  • Tilt: Dual-band tilt EQ to shift the tonal balance.

Noise Generation

  • Noise: Adds a layer of generated noise to the signal.
  • Noise Decay: Controls the envelope decay of the added noise.
  • Noise Color: Adjusts the spectral color (band-pass cutoff) of the noise.
  • Gate: Toggles a noise gate to clamp the noise when no signal is present.

Mix & Output

  • Wet: Dry/wet mix of the entire texture chain.
  • Post Gain: Final output gain for the device, useful for compensating for volume changes from drive or compression.

Usage Tips

  • Use small amounts of Drive and Compress to "glue" tracks together.
  • The Crush control is excellent for giving clean samples a vintage sampler or lo-fi aesthetic.
  • Combine Noise with the Gate for "vinyl-style" crackle that only appears when audio is playing.