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Animate Engine (Vector)

The Animate Engine is a versatile vector synthesis engine featuring four oscillator slots, a vector X-Y modulation pad, and an integrated sequencer.

Oscillator Slots (A, B, C, D)

Each of the four slots can be configured independently:

  • Type: Choose between Wavetable or Sample playback.
  • Level: Individual gain for each slot.
  • Pitch: Coarse and Fine pitch controls.
  • Pan: Stereo positioning per slot.
  • Filter: Each slot (currently primarily Slot A in the UI) has a dedicated filter with multiple types (Moog, High-Pass, Band-Pass), Cutoff, and Resonance.
  • Envelope: Slot A features a full ADSR (Attack, Decay, Sustain, Release) envelope.

Wavetable Mode

  • Selector: Choose from a wide variety of included wavetables.
  • WT LFO: A dedicated LFO for modulating the wavetable position, with Shape, Rate, and BPM Sync options.

Sample Mode

  • Selector: Choose from included samples.
  • Controls: Adjust Sample Start, Loop Start, and Loop End.

Vector Modulation

The core of Animate is the Vector X-Y Pad, which balances the levels between the four oscillator slots:

  • X-axis: Blends between Slots A/B and Slots C/D.
  • Y-axis: Blends between Slots A/C and Slots B/D.

Vector LFOs

Two independent LFOs (X and Y) can automate the movement of the vector position, with adjustable Waveform, Rate, Amount, and BPM Sync.

Sequencer

Animate includes a multi-lane, multi-page sequencer:

  • Grid: A 16-step grid for triggering events.
  • Pages: Navigate through 8 pages for a total of 128 steps.
  • Keybed: A chromatic keybed for selecting notes and auditioning sounds.

Downstream Devices

Like all engines in TLBX-1, Animate feeds into the shared downstream device chain:

  • Granulator
  • Silk
  • Modul8
  • G8 (Trance Gate)
  • Texture
  • Reflect